Blizzard gave a glimpse of some Diablo III's of the new features in patch 2.3.0, there is quite a bit to cover so lets jump right into the heart of it.
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New Artifact: Kanai's Cube
If you played Diablo 2, chances are you
spent a fair amount of time with the
Horadric Cube; Blizzard has announced
that we will see the item from which it
originated. This powerful new artifact,
Kanai's Cube, will let us break down
Legendary items and equip their special
effects as a passive ability that is separate
from your standard passives. Blizzard
has stated that this artifact will have
"incredible potential"; while they
didn't expand much upon that as of
yet, they have informed us that
players will be able to convert
crafting materials from one type to another.
I'm sure players will find quickly
a plethora of options with this new artifact.
If you played Diablo 2, chances are you
spent a fair amount of time with the
Horadric Cube; Blizzard has announced
that we will see the item from which it
originated. This powerful new artifact,
Kanai's Cube, will let us break down
Legendary items and equip their special
effects as a passive ability that is separate
from your standard passives. Blizzard
has stated that this artifact will have
"incredible potential"; while they
didn't expand much upon that as of
yet, they have informed us that
players will be able to convert
crafting materials from one type to another.
I'm sure players will find quickly
a plethora of options with this new artifact.
New Region: Ruins of Sescheron
The Ruins of Sescheron will be the newest area to explore. Expect to find new enemies in this area that is rich with Barbarian lore.
Updated Adventure Mode
This update will give players improved bounty rewards
by adding act specific crafting materials to Horadric
caches. In addition, the patch will include changes
designed to improve the pacing of adventure mode
while still encouraging exploration of bounties across
acts. Blizzard is removing the Realm of Trials, but
we will see completion of bonus acts in adventure
mode will grant a bonus to Horadric caches. Players will
see the caches "stuffed crafting materials, gold, and
additional Act-specific crafting mats.".
Upon the 2.3.0 release, the crafting
system will see a bit of an overhaul.
The crafting materials used at the maximum
level will be available as you level
up. They "crunched down" the total
number of crafting recipes thus making
the process "easier and more fluid"
as the results dynamically follow your
character level. This has been designed
to ensure that no matter your level or difficulty, your crafting doesn't go to waste.
system will see a bit of an overhaul.
The crafting materials used at the maximum
level will be available as you level
up. They "crunched down" the total
number of crafting recipes thus making
the process "easier and more fluid"
as the results dynamically follow your
character level. This has been designed
to ensure that no matter your level or difficulty, your crafting doesn't go to waste.
New Feature: Season Journey

There will be a Season Journey interface that will allow you to track your progress through the season. Season Journey will be divided into major milestones which will be achievable by most of the players. Another divide will be Tiers which will be aimed at more advanced players. The most difficult will take effort from even the most advanced players.

Blizzard has also informed us that there will be new levels of difficulty, new legendary set items, and combat changes as well. Blizzard has released all the information on their site and will always keep players informed on upcoming changes to all their titles. For more look at Patch Preview on Blizzard's site.
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