The Last of Us. Such a phenomenal game and one that has countless publications in love with it. Racking up quite a nice list of awards in the process on top of commercial success (TLoU has sold 3.7 million units in it's first three weeks). A brand new ip, that's also a console exclusive, in addition to releasing in the summer doldrums...and the week of E3. Yeah, I say there has been a volcanic explosion of hype surrounding this title.
Now an issue I've had with writing this review (aside from making time to actually write...) dwelt directly with how I wanted to present this game. Do I lead in with a build up of the title? Should I discuss the balls of Sony/Naughty Dog to put Uncharted on the back burner and focus on this brand new ip? What should I do? My conclusion? Just talk about the game.
Diving into the post-pandemic world of Joel, a man that loses everything in the first 30 minutes of the game as you move passed the title screen. The world falls to hell and it falls…